CETAN COPELAND
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  • Writing Portfolio
  • Resumé
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  • About
  • Computer Science Portfolio
  • Writing Portfolio
  • Resumé
  • Pixel Art
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Resumé

Education     Arizona State University, Fulton Schools of Engineering                    3.4 GPA
  • Bachelor of Science, Computer Science               December 2023
  • Certificate, Computer Game Development            December 2023

Skills
  • Skilled: Java, C++, C#, Blender, 3ds Max, Mudbox, MotionBuilder, Unity, Unreal, AdobeCS
  • Proficient: Python, JavaScript, HTML, C, Swift, TensorFlow, VirtualBox, GameMaker Studios
  • Creative Writing/Editing: Game Narrative, Game Design, Character Development

Senior Capstones
Simultaneous Localization and Mapping, Honeywell Aerospace                Jan 2023 – Dec 2023
  • Designed and prototyped a system for 3D ground mapping to navigate a vehicle through its surroundings utilizing monocular cameras, IMUs, LIDAR, and GPS
  • Collaborated with four other software and hardware students using a SCRUM framework
Realistic Tree Simulation in Unreal Engine 5, Game Development        Jan 2023 – May 2023
  • Created bark and leaf textures based off photo scans from real world trees
  • Modeled trees from point clouds generated using detailed LIDAR scans
  • Calculated water flow and tension throughout the tree
  • Simulated humidity and atmosphere around leaves and photosynthesis based off ray tracing

Projects
Obscure the Light (Personal Project)           Jan 2022 – Dec 2022
  • Crafted a multiplayer local game and pixel art based on the board game Eclipse 2nd Dawn
  • Designed an object-oriented framework and GUI in GameMaker Studio https://github.com/jyhrowolf/OTL
Automatic Lexical Analyzer (Principles of Programming Languages)         Oct 2022 – Nov 2022
  • Implemented a parser and executer for arithmetic operations and sub-procedures in C++
Vertex Buffer Rendering (Computer Graphics)         Oct 2022 – Nov 2022
  • Calculated and created positional vectors and vertex buffers with colors in JavaScript
  • Constructed a graphics rendering pipeline to pass buffers to the website for drawing 3D models
Trail Ahead (Mobile App Development)         Feb 2021 – May 2021
  • Designed a hiking trip planner with a GUI interface using the MVC architecture in Swift
  • Processed location data from Google API calls and stored JSON representations in Firebase
  • Enabled users to save multiple trails and related images within the app

Extracurricular Activities                 
  • Environmental Artist, ASU Game Development Club               Aug 2020 – Jan 2021
  • Created environmental assets such as stages, textures, and props for multiple scenes  

Awards                                                                      
  • Dean's List 2021
  • National Hispanic Scholar 2018-2023     
  • Craig and Barbara Barrett Scholarship for Excellence, ASU 2019-2022
  • Questbridge College Prep Scholar 2018​
 
Gaming Proficiencies:
Dungeons and Dragons, Diamond IV Rank League Of Legends, Monster Hunter, Super Smash Brothers, Skyrim, Totalwar: Warhammer I & II, Legends of Runeterra, Civilization, Starcraft: Broodwars, Starcraft II, Binding of Isaac

Cetan Copeland
[email protected]
  • About
  • Computer Science Portfolio
  • Writing Portfolio
  • Resumé
  • Pixel Art